16-3-2017, Update Day is here!

16-3-2017, Update Day is here!

It’s Thursday again. Time for the weekly update!




Big bushes of wilderness coming through your base foundation. It should be over. Rust devs have added foliage displacement to foundations, meaning that the bushes pushing through your floors and walls should not happen anymore.

Also, the console has been given an update. There’s a new style to the top tabs and the window now fills the entire width of the screen. Best of all, console commands now have autocomplete showing you examples of commands you want to enter when you type anything.

Some small improvements have been made, such as the cave pits. You are now able to walk down and recover loot. Also tweaks have been made to demo playback. Along with recording voice data, you can now also see grass. A new helpful cvar has been added: camspeed.

Some exciting changes are coming to the airfield, as Facepunch has started working on sewers and bunkers for that location. Don’t expect to see them this week, however, as with most dungeon art changes must wait till the next forced wipe, which is due April 6th.

First seen in the devblog last week, work on wall netting has progressed. Allowing players to quickly traverse between levels of their base, this netting stands to provide a lot of new opportunities when it comes to building. It’s not clear if this will make it in this week.

There’s also a fix for difficult locker placement and some work has been done on Hapis.

Our Rust servers will restart after the update has hit, most likely between 21:00 and 23:00 CET.

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