Since last nights update in devblog 180 on October 5th, 2017, surviving works a lot different than before. Workbenches, blueprints, tiers 1 till 3… how do they work? We already knew blueprints from some time ago. Last year, even before XP leveling was added (and removed again), blueprints were already in-game. After XP leveling, components came to life, but things were really easy. Servers were […]