PlayRust.nl

Storage lockers are in!

Storage lockers are in!

We are already counting down to the next Rust update. This Thursday, storage lockers will be in our game. There will be no wipe on our servers. The Rust developers hinted to us that storage lockers would be. They were already working on it before last weeks wipe, but it was not possible to add it in time. This Thursday, they are definitely in. The […]

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Get Chrome Push Notifications from PlayRustNL

In addition to our recently installed plugins on our Rust servers, which notifies all player of a new message on PlayRust.nl, you can also receive updates from us in your Chrome browser. When you visit Playrust.nl for the first time, you will be asked to allow Push Notifications from www.playrust.nl. We will send you updates as soon as we think you’ll want it. For example, […]

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Update 02-03-2017 (devblog 150) is out!

Update 02-03-2017 (devblog 150) is out!

The update is out! We will update all the servers in a couple of minutes and update this post with all new features. Update 01:18 CET While our Procedural server is still under construction (Oxide won’t load properly), all servers are updated to the latest Rust version. The game will score all of your inventory as of now and display the most hostile weapons on […]

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Update + Wipe Day is here!

Update + Wipe Day is here!

Today is the day unlike any other day in the month. Most of the servers tend to do wipes every week or every other week, but Rust forces a wipe every first Thursday of the month. We have to believe to it. And although it may be a hassle (starting all over), it’s good for overall server performance and actual living of maps. 90% of […]

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Forced wipe tomorrow… what is coming?

Forced wipe tomorrow… what is coming?

New month, new game! Tomorrow, Thursday the 2nd, the forced wipe is on our doorsteps. For the past couple of weeks the performance of our EASY SERVER original and EASY SERVER USA has been low. Rustafied also mentions this and is working with the developers of Rust to get to know where the performance drops come from. It’s not an issue of hosting services, but […]

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